Antonio San Pulgarin

Software Engineer • Backend Developer • Problem Solver Building scalable systems, game prototypes, educational tools, and cloud-native applications.

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About Me

Passionate developer focused on creating reliable software, designing robust backend architectures, and transforming ideas into products. My interests range from Java and Spring Boot microservices to game development, algorithms, and cloud infrastructure.

"Code is not just about making computers work. It is about making ideas real."

Tech Stack

Java
Spring Boot
PostgreSQL
Docker
Nginx
Linux
C++
Game Development

Featured Projects

Atlas Marketplace

Multi-vendor marketplace platform built with Spring Boot, PostgreSQL, Docker, and payment gateway integration. Designed for scalability and microservice evolution.

Minotaur Engine

Experimental game engine focused on 2D gameplay, physics simulation, and educational game development.

Realtime Chess Arena

Multiplayer platform supporting Chess, Connect Four, and Tic-Tac-Toe with WebSocket communication and real-time matchmaking.

MathLab AI

Educational platform capable of generating step-by-step mathematics explanations for students and teachers.

Cloud Deploy Toolkit

Collection of deployment templates using Nginx, Docker, Linux automation, CI/CD pipelines, and infrastructure best practices.

Leviathan Analytics

Data visualization and reporting platform capable of processing millions of records and generating business insights in real time.

GitHub Highlights

50+

Repositories

10+

Technologies

1000+

Hours Coding

Ideas